Mar 1ThreeJS — Importing .glb Ready Player Me AvatarI’m assuming you’ve already gone through the previous articles on ThreeJS and have a basic understanding of how to get a scene up and running. If not: 1. Create your dev environment with Vite: ThreeJS — The most simple local developing environment with Vite Coming from a CG background and considering bringing my CG knowledge to the web, I first wanted to try the ThreeJS…robesantoro.medium.com 2. Create the simplest ThreeJS scene you can think of:Threejs3 min read
Feb 28ThreeJS — Adding the Orbit ControlsIn the previous article, I showed you the bare minimum code to run a ThreeJS scene in the browser. You should have a main.js file like the following: However, it was missing the most vital part: interactivity. The scene was a static render without any user interaction. In this article…Threejs3 min read
Feb 25ThreeJS — The simplest scene you can createThere’s some boilerplate code that you need to write in order to get started with ThreeJS. But first thing first, now that you’ve just created your nice and neat development environment with Vite, you need to install ThreeJS from the command line. npm install three Now edit the content of…Threejs2 min read
Feb 16ThreeJS — The easiest local development environment setup with ViteComing from a CG background and considering bringing my CG knowledge to the web, I first thing I wanted to try was the ThreeJS library. The ThreeJS library was created by Ricardo Cabello (Mr.doob) and is an open-source JavaScript library for creating 3D web applications. …Threejs3 min read
Jan 13Pandemic, now what??At the end of January ’20, I was eager to finally extend on the Blending Pixels project, really. We were working on the new production “Hamlet” at Arena di Verona, and every piece of the puzzle was coming together wonderfully. I built the new website and contacted the leads, new…Wannabe Creative Coder3 min read